About me

I am a graphic designer which specializes in the design of UI/UX & Pixel Art for videogames, for multiple platforms: Mobile, PC & Consoles.

 

I have been working in different commercial projects with a wide set of skills that include User Interface, User Experience & Pixel Art with 2D animation, either as a freelancer or working for companies.

 
Contact me:
fernandoccristi@gmail.com

Tools

Links
IguanaBee
UX/UI Designer
2020-2024

I was hired as a  UI & UX Designer full-time for the team, I made Charts Flows,Wireframes, Mockups, Assets &  Widgets in Unreal Engine 4 and Unreal Engine 5.
 

-Nerf Legends (Released in October of 2021)

Nerf Legends is a FPS that use the famous blaster toys from Hasbro.
 

-Little Leagues World Series 2022 (Released in August of 2022)

Little League is a sporting videogame with arcade gameplay.
 

-Skull Island: Rise of Kong (Released in October of 2023)

Rise of Kong is a videogame based the King Kong movie of 1933 of Merian C Cooper and of the Author and Artists of Skull Island King Kong books, Joe DeVito.


-The Amazing Crackpot Club (Game in Development)

Crackpot is an Arcade game with Magic thematic, right now there a Demo in Steam


 
KEMONO GAMES
Pixel Artist, UX/UI Designer
2018-2020

I was hired as a Pixel Artist and UI Designer freelance for the team, I could work for:
 

-ProtoCorgi (Released in June of 2023)
Proto Corgi is a Cute Shmup, released for Nintendo Switch and Steam.


I made several mockups and screen flow menus in Figma and game assets, and some 2D Animation for the Main Menu screen.


 
Giant Monkey Robot
UX/UI Designer
2019-2020


I was hired as a UI & UX Designer full-time for the team, I could work for:
 

-NFL Clash (Released in November of 2021)
I have worked as a UI/ UX Designer for NFL Clash, a game mobile from Nifty Games, I did Wireframes, Mockups Screen, I did edit the players images, and some UI assets.

-Rock of Ages 3 Make & Break-PS4/Xbox One/ Stadia/ Switch/ PC  (Released in July of 2020)
My main role was as a UI/ UX Support for Rock of Ages 3 Make & Break (Tower & Defense), a game co-development with ACE Team (the owner of Rock of Ages series). I made several wireframes and UI elements for the level editor feature (Make mode).

 

Aone Games
UX/UI Designer
2016-2019


I was hired as a UI & UX Designer full-time for the team, I could work in:
 

-Omen of Sorrow-Nintendo Switch/PS4/PS5/Xbox One/ Xbox SX/ PC/ Arcade (Released in November of 2018 to 2022)

My main role was to create wireframes, mockups, VFX UI, and UI assets for its integration into of game engine (we used Unreal 4 Engine). 
 

Mega Cat Studios
Pixel Artist
2017-2018

I was hired as a Pixel Artist freelance for the team, I could work:

-Little Medusa - NES version (Release in March 2018)
Little Medusa is an Arcade /Puzzle game as an Unlicensed Nintendo Entertainment System game, this is knowing as a homebrew development. I worked as a Pixel artist.

I made early sprites characters, main title as the hud, tilemaps and Concept artist for the first sketch of the game characters, I worked only for the first version of Little Medusa (NES Version).

Go Pharma Solutions
UI Designer
2016

I was hired as a UI Designer freelance for the team.

Go Pharma Solutions is a consultor of technology of services for companies of health.


My main role was to design the mockups and assets for an App intern for nurses and the web design for Sanofi Chile of its product Toujeo.

I designed the website for Revanc and some CRM (Custom Research Management) in its design for other clients as 3M. Chile.

In Vitro Games
UI Designer/Pixel Artist
2014-2016

I was hired as a UI Designer part-time for the team, I could work in:

-Defenders of Ekron-PC/PS4/Xbox One/Switch (Released August in 2017)
Defenders of Ekron is a Shoot`em up/ Adventure developed by an indie company from Chile (In Vitro Games).

My main role was as a UI Designer, I made, chart flows, mockups, and UI assets for its integration for the game engine (we used Game Maker Studios), I made several Pixel art animations for a mini-game into same game called: Invaders of Ekron.

Winter Wolves
UI Artist
2015

I was hired as a UI Art freelance for the game development, I could work in:

-Queen of Thieves- PC /Mobile (Released in July 2017)
Queen of Thieves is a  Dating Sim / RPG developed by an indie developer, this game has 3 years of development. 

I made different elements of UI for its integration only, like banners, icons, pop-ups art, buttons, and slots for item.

Gyrocade
Pixel Artist
2014

I was hired as a Pixel Artist freelance for Gyrocade an indie developer for App Store exclusive, I could work in:

-Mayan Tower: Stack in the Blocks (Released in October 2014)-Freelance
Mayan Tower is a casual mobile game similar Jenga concept and I have worked as a Pixel Artist for the mockups, tilemaps, sprites block animations, and first UI.


Also, I made several sprites, background & UI unused for other casual game, but wasn't released.

Ganon
Pixel Artist
2014

I was hired as a Pixel Artist freelance for the game development, I could work in:

-Nekos Jump-Mobile (Released in October 2014)-Freelance
Nekos Jump is a casual mobile game, with a gameplay similar to Circus of Atari.
I made all assets like the sprites, animations, tilemaps, UI menu and mockups.

MugHead Studio
Pixel Artist
2014


I was hired as a Pixel Artist freelance for two titles:


-Flappy Tappy Unicorn-Mobile (2014)-Freelance
A casual game inspired by Tappy Bird game. I made entirely mockups, UI art, tilemaps, and sprite animation 

 

-Onepath-Mobile (2015)
Onepath is an Isometric Puzzle, I made mockups, tiles maps, Backgrounds, and UI.

Led Pixel Art
Pixel Artist
2013

I was hired as a Pixel Artist freelance for a app mobile.

-Pixel: LED Art-Mobile (Released in March of 2013)

Pixel Led Art is an App with a library of pixel art animation from that a lot of pixel artists around the world, the app sent an animation in a Led Screen to play it. I made several Pixel art animations for the Kickstarter.

Syrenaica
UI Designer
2012-2013

I was hired as a UI Designer full-time for the team, I could work in:


 

-Evilot-PC/Mobile (Released in November of 2013)

Evilot is a Tower & Defense, my main role was made Mockups, UI assets and promotional art for cover art from Original Soundtrack.